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AI Insights · Timothy · April 2024

Top 5 iOS Racing Games in Oceania - Q1 2024

Q1 2024 saw diverse performance trends among the top 5 iOS racing games in Oceania, with fluctuations in downloads, revenue, and active users.

Top 5 iOS Racing Games in Oceania - Q1 2024

In Q1 2024, the top 5 iOS racing games in Oceania exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, with data provided by Sensor Tower.

Bridge Race saw significant fluctuations in its weekly metrics. Weekly revenue started at approximately $188 and dipped to $10 in mid-February, before rebounding to around $294 by the week of March 18. Downloads followed a similar pattern, peaking at 9.4K in early January and dropping to 289 in late February, then rising again to 6.1K by the end of March. Active users saw a decline from 37.9K at the start of the quarter to 18.6K by mid-February, recovering slightly to 27.4K by the end of March.

Pocket Champs PVP Racing Games experienced a decline in weekly revenue from $22K at the beginning of January to $9.8K in early March, with a slight recovery to $15.7K by the end of March. Downloads saw a significant drop from 10.9K in early January to 2.3K in mid-February, with a gradual increase to 3.9K by the quarter's end. Active users decreased from 22.4K in early January to 10.1K in late February, with a modest rise to 12.1K by late March.

Asphalt Legends Unite maintained a relatively stable weekly revenue, ranging from $2.3K to $4.5K throughout the quarter. Downloads showed a slight decline from 6.9K at the beginning of January to 3.1K in early March, with a final rise to 5K by the end of March. Active users saw a consistent trend, starting at 16.2K in early January and ending at 12.9K by late March.

Mario Kart Tour displayed steady weekly revenue, starting at $2.7K in early January and peaking at $3.9K in early March, before slightly declining to $2.4K by the end of March. Downloads fluctuated, beginning at 5.5K in early January and dropping to 2.4K in early March, then increasing to 2.5K by the end of the quarter. Active users remained relatively stable, starting at 29.7K at the beginning of the quarter and ending at 25.4K by late March.

Race Master 3D - Car Racing had a varied performance in weekly revenue, starting at $376 in early January, peaking at $590 in mid-January, then declining to $175 in mid-March. Downloads showed a similar trend, starting at 7K in early January, dropping to 1.9K in early March, and then rising to 4.5K by late March. Active users decreased from 37.1K at the start of the quarter to 23.1K in early March, with a final increase to 26.8K by the end of March.

For more detailed insights and data, please visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024